Starfox 64 USF rip by someone42 Released 21/10/2004 Files other than the miniusfs: oneloop.bat - sets the lengths for one loop twoloops.bat - sets the lengths for two loops. sf64.usflib - usflib for the miniusfs, don't delete it readme.txt - this file The set works fine with "Recompiler CPU" set on. In fact it freezes less when you set "Recompiler CPU" on. Sorry if some tracks take up a lot of CPU time, I tried to "clean" the driver as much as possible, but there's still a lot of cruft in there. Setting "Audio HLE" on might help (there is no discernable difference in LLE and HLE audio for Starfox 64 anyway). Note: If the volume is too low, you can change the volume of the whole set by doing something like: psfpoint -volume=1.3 *.miniusf Of course, replace "1.3" with whatever you want (not <1 or >4). You will need psfpoint, available at: http://www.neillcorlett.com/psfpoint/ My e-mail is: ***Replace "moomail" with "hotmail"*** someone42_000 at moomail dot com ***Replace "moomail" with "hotmail"*** Thanks to all the people who helped with timing: mouser_x, RattleMan and James Bauer. Thanks goes to Adam Gashlin for the USF format, zoopd for the batch ripper and all the developers of Project 64. If you're interested, the location of the music test play functions is 0x8001DA90. If you use a gameshark to change memory location 0x801AF18F (or 0x801AF18C???) you can force a certain track to play, but that's not really anything spectacular since you can select all tracks anyway. 0x2C is the maximum value you can use (there's a slti $1, $a1, 0x2D instruction which limits it).